Production / Portfolio

Augmented Reality Experience. Production Piece (Video) Production Blog My proposed project was to create an augmented reality ‘portal’ intended to aid agoraphobia by replicating outdoor spaces which users can access through their mobile device, whilst feeling safe and in control of the experience. The aim was to help users become more ‘exposed’ to these situations… Continue reading Production / Portfolio

Research Proposal

Research Proposal Research Overview My project idea: My proposed idea is for an AR experience catered towards helping people with agoraphobia. Using Unity, I would like to create ‘portals’ to the outside world, where users can then explore at their own pace, with the goal of reducing anxieties and fears of the outside world. To… Continue reading Research Proposal

Immersive User Experience (UX) and Augmented Reality (AR)

Augmented Reality Design During week three, we have been experimenting with image tracking techniques to create AR experiences that can be viewed via a mobile device.  Image tracking is a technique which requires a ‘trigger’ image – this can be anything as long as it meets the correct standards for the image tracking software. Usually,… Continue reading Immersive User Experience (UX) and Augmented Reality (AR)

Prototyping Your Immersive Experience

Prototyping Your Immersive Experience     “Within 360 Scenes, your audience has 360 degrees of freedom. This essentially means that they can look in any direction, be it right, left, up, down or behind them.” (HoloLink, 2024) During week one and two, we have learnt about AR and VR technology and techniques which help to create… Continue reading Prototyping Your Immersive Experience